Showing posts with label konami. Show all posts
Showing posts with label konami. Show all posts

Friday, April 25, 2014

Over 1 million copies of 'Metal Gear Solid 5: Ground Zeroes' has shipped

So much for people being weary of a short game. Konami has confirmed that over million physical copies of Metal Gear Solid 5: Ground Zeroes has shipped for PlayStation and Xbox consoles.

Gamespot reports that it's unknown exactly how many copies of the game has been sold, but that total amount does not include all the digital copies that were sold -- and the PlayStation 3 edition was $10 cheaper on the PlayStation Network

It's unclear how many copies of the game were actually sold. In the United States, Metal Gear Solid V: Ground Zeroes was the sixth best-selling game of the month, outpaced by Dark Souls II, Call of Duty: Ghosts, South Park: The Stick of Truth, Infamous: Second Son, and Titanfall in that order.

There's quite a bit of replayability on Ground Zeroes, and there's DLC coming, but skeptics were wondering if a "pre-game" would do well before the actual game would come out. It was a step beyond some developers that released a chapter or so of a game, such as Dead Rising 2: Case Zero and Far Cry 3: Blood Dragon.

Will this be an upcoming trend in the game industry? To release a shorter game for half price before a full game is actually released?

Let's hope not, but at the very least, anything with the Metal Gear Solid name on it will sell. Hell, even Metal Gear Rising did pretty good for itself.

Monday, February 17, 2014

Metal Gear Solid V shows significant difference between PlayStation 4, Xbox One versions

Metal Gear Solid V: Ground Zeroes will run in different resolutions on the PlayStation 4, Xbox One, and last generation consoles. DualShockers provides comparisons between both new generation consoles and shows the differences that a higher resolution makes.


Last week, Hideo Kojima, the game director of MGSV at Konami, announced that there would be separate frame rates and resolutions for the game depending on what console gamers chose to play on:
  • PS3 or Xbox 360: 720p at 30 frames per second.
  • Xbox One: 720p at 60 FPS.
  • PS4: 1080p at 60 FPS.
Essentially, the PS4 version is the definitive edition of the game, giving players both full high-definition at a rapid-fast framerate.

While pictures can't show the fluid framerate, they can obviously show resolution differences. BGR reports that DualShockers posted photos of the game in action for all the consoles, and the differences are very noticeable.

DualShockers has compiled a number of screenshots from previews of Metal Gear Solid V for the Xbox One, Xbox 360, PlayStation 4 and PlayStation 3. It’s beyond evident that the current-generation versions of the game show huge improvements compared to the PS3 and Xbox 360 versions, but you can also see that PlayStation 4 owners will have a different experience than Xbox One owners since the game will be full HD.
Here are all the comparison photos, courtesy of DualShockers.

It's evident that the PS4 features a crisper, less blurry version of the game when compared to the XBO, but there doesn't seem to be as significant of a difference when compared to the PS3 and 360.

For those that don't own a new-gen console, do these continuing reports of non-1080p games on XBO persuade you or others to look deeper into purchasing a PS4?

Image credit: Flickr