Showing posts with label driveclub. Show all posts
Showing posts with label driveclub. Show all posts

Wednesday, April 30, 2014

Driveclub game director confirms game will run in 30 FPS, 1080p

Driveclub has been given the official release date of October 7th and there will still be a free PlayStation Plus verison of the game headed our way. Now, the game director has confirmed that the game will run in 30 frames per second in 1080p.



Evolution Studios' Paul Rusthynsky said in an interview with VG247 that while a higher FPS was the goal for the PlayStation 4 exclusive, ultimately this was the best way to display the game.

“As we’ve got more familiar with the hardware, and also, looking at what we wanted from the game, we decided that 1080p, 30 frames per second is absolutely the best thing, because what that allows us to do is to deliver the most detailed cars in-race that you will ever have seen.

Rstchynsky noted that Infamous: Second Son also ran with 30 FPS, and that's why the game looks so good. Photos of Driveclub also look really promising, giving us belief that if that's what Evolution Studios is trying to pull off in-game, then it's no surprise that the game will be running at a lower FPS rate.

While some people may be put off that on the lack of fluidity that 60 FPS games offer, there's plenty of other games that run in 30 FPS and it certainly doesn't hinder the experience. Gamers also need to be aware that even though PS4 received positive publicity from having 3rd party games run in 60 FPS, that doesn't mean all games will.

Infamous: SS hasn't received negative reviews because of it's frames per second, and neither will Driveclub. The frame rate issue is about as overrated as regular television's refresh rate. 60Hz? 120 Hz? Who gives a sh*t.

Sunday, April 6, 2014

Rumor: Driveclub hitting PlayStation 4 with June 12th release date

Sony's latest exclusive on the PlayStation 4, Driveclub, could be available on June 12th, backing up a previous report announced earlier this year.



Explosion reports that the game has a release date of June 12th, 2014, according to Dell's website. That date coincides with a different report from Italy's Official PlayStation Magazine.
The PlayStation 4 exclusive racing game Driveclub is apparently going to be released sometime during June. The news comes from the Official PlayStation Magazine Italy, which reveals that the game will indeed be released that month.
Not too long ago Sony confirmed that more news on the game’s release would be coming soon. This reveal would actually fall in line with what Sony officially confirmed earlier.
Nothing has been confirmed by Sony or developer Evolution Studios on the release date.

Driveclub has been a troubled exclusive on the PlayStation 4, getting knocked back from its original release at the new console's launch. A free version of the game (not the full game) was going to be available for those that subscribe to the PlayStation Plus service. Instead, Knack was chosen to be the free game after this game got pushed back.

Wednesday, October 16, 2013

Rumor: PlayStation 4 exclusive DriveClub no longer a launch release

DRIVECLUB - 03

There could be another potential game delay in PlayStation 4's launch release, and this time it involves an exclusive.

Rumors have been spreading around that DriveClub won't be ready for launch next month and will be delayed until next spring. This is the second game that could be delayed after Ubisoft announced that Watch Dogs won't be out until next spring as well.

Although it's not necessarily a sign that this is indeed accurate, there is a Sony event in San Francisco today which was going to have DriveClub included among the games shown. It's been removed due to a "scheduling conflict," according to Kotaku. We have reached out to Sony for a comment about the rumor, but you know how these situations tend to play out.
Multiple sources, including the reliable Kotaku, have confirmed the reports with sources close to Sony.

This is a huge blow to PS4's launch lineup, which already is underwhelming. DriveClub was going to be a free download for all PlayStation Plus subscribers at launch, giving players the ability to have at least one game if they just bought the PS4 unit by itself.

[Image credit: Flickr]

Thursday, June 13, 2013

A Close Look and Reactions to DualShock 4 at E3

Dualshock 4

One of the benefits of being at the Electronics Entertainment Expo this year is literally getting a hands-on preview of the PlayStation 4 console that's coming out later this year. Everyone's intrigued about some of the new design choices on the DualShock 4, and more importantly, how does it actually feel?

At first glance, a huge touchscreen in the middle of the controller is the obvious difference, and the grips on both sides seem a little more spread apart and longer than the DualShock 3.

Looking further at the device, there's plenty of improvement from its predecessor. The directional pad and buttons are now in a concave, providing a better feel going around the d-pad and selecting the four buttons. Both L2 and R2 triggers have more of a springing action that could make shooters like Call of Duty flip the top trigger-button layout.

Both analog sticks seem to be a little closer providing a split-second faster response to the other buttons. The touchscreen also can click into the controller, and a "share" and "option" button on the sides of the touchscreen replace the traditional "start" and "select" buttons.

Unfortunately I won't be able to get a feel for one until a kiosk opens up in a local store, but here is plenty of reaction from other journalists that made the trip to Los Angeles. It's generally favorable, with some gripes about the newly-designed thumbsticks.

Kotaku (video impressions):



Engadget: "...the DualShock 4 felt great. It's light, responsive, and comfortable -- the new thumbsticks with convex tops cradle your thumbs, and the triggers easily hold your pointer fingers. As for the face buttons, things are nigh identical with previous DualShock iterations. The standard ex / triangle / circle / square combo remains, and looks just about the same as on the DualShock 3. Though the touchpad didn't have any in-game effect in DriveClub, the pad is easily clickable and not too far from your thumbs to quickly jump from face buttons to it."

VG 24/7: "The shoulder buttons have been reshaped, and they’re made from hard plastic. The triggers are significantly better than DS3’s. My biggest gripe with the current pad is the lack of lip on the triggers: my fingers always feel as though they’re about to slip off, especially in driving games where you’re constantly using the 'gas,' as they say in America. This has been changed with DS4, so the trigger feels like a trigger. It has a hooked lip. It’s much better.

"I’m not convinced by the rims on the analog sticks. The current versions are rounded with a bubbled grip, but the new sticks have a ringed indentation which I found irritating after only a few games of Driveclub. It just felt 'there'. You’ll get used to it over time, I guess."

Dvice: "The DualShock 4 controller is a complete redesign from the DualShock 3. The controller is less cramped and more comfortable to hold thanks to rounder grips and analogs that sit wider apart. The new convex edges on the analogs did a good job keeping my thumbs in place, but I still think the Xbox One's micro-texturized grip edges on the thumb sticks feel more superior. ...Overall, the DualShock 4 is a huge improvement, and with a built-in mono speaker and headset socket, Sony's finally caught up to both the Wii Remote and the Xbox 360 gamepad."

[Image credit: Flickr/faseextra]