PlayStation Europe tweeted out earlier today that "2.1 million units of the PS4 exclusive Killzone Shadow Fall" has sold globally. IGN explains the impact of those sales.
Shadow Fall’s numbers are impressive, and indicate a strong attach rate for the game that could be in the range of one game sold for every three or so consoles in the wild.Two of the reasons why KZ: SF has sold so well on the new console: 1) First-person shooters always sell well, and perhaps bad press on both the new Call of Duty (campaign mode is short, multiplayer not as fleshed out) and Battlefield (multiple glitches) games gave way to the recommendations of picking up the new Killzone game instead. 2) There simply isn't many options out there for PlayStation 4.
With PS4 not being backward compatible and a limited library of games, there's really no draw to pick up Sony's new console except those people who are early adopters, and there's apparently millions of them. I'd like to see the comparison of people that have bought the system to how much time they actually invest on the system at the moment.
Still, even if KZ: SF is simply getting sales thanks to the random nerd at Walmart pondering, "ah, well, there's really no other games that appeal to me so I'll just pick this game up," reaching over two million sales is incredible especially in three months.
In comparison, Killzone 3 sold 2.57 million globally on PlayStation 3 (VGChartz).
KZ: SF is developed by Guerrilla Games and published by Sony Computer Entertainment. It's on sale right now through Amazon at $40, so sales could get even higher for the first-person shooter.
Image credit: Flickr
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