[Also see: What is PlayStation Now?]
Overall, these testers were able to play three games on Sony BRAVIA TVs and the Vita: The Last of Us, Beyond: Two Souls, and God of War: Ascension.
Dale North from Destructoid found some issues in the technical quality of the Bravia set-up, but nothing out of the ordinary for something that's streamed. Overall, he came away very impressed.
...[E]verything I tried played wonderfully. Both the Vita and Bravia setups played well enough that there's really nothing to talk about here. It is actually easy to not be impressed because it works exactly as you'd expect. Responsive, lag free, and totally without incident -- flawless. It remains to be seen if we'll see as respectable performance over wireless and Internet connections. And we have yet to try mobile and tablet play.Scott Lowe from IGN praised the Vita's streaming capability and was even more impressed with how Sony making their streaming service available on multiple platforms that aren't Sony-branded.
What surprised me...is Sony's embrace of non-Sony products for PlayStation Now. Although specific partnerships have not been confirmed, Sony has said that it will extend PlayStation 3 games to smartphones, tablets, or even TVs outside of its own family of products. It's a distinctly out of character for Sony, which has historically tied software and experiences to its own proprietary hardware.Michael McWhertor of Polygon was impressed that the thing actually worked. Like others, he noted "lag input" and "compression artifacts," but everything was "more than playable."
Performance in games like The Last of Us and God of War: Ascension was impressive. Lag input was noticeable, seemingly more so on Vita when moving The Last of Us' Joel and waiting a beat for him to respond, but more than playable. Even the higher frame rate, faster paced action of Ascensionwas playable, though compression artifacts and more muted colors were present.Image credit: Flickr
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